[Responsibilities]
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2D character animation and rigging
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2D in-game or UI production (effect), animation production
[Eligibility Requirements]
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A minimum of 2 years of experience in 2D art
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Excellent animation and expression skills
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Ability to use 2D animation software such as Spine
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Ability to easily identify planning purposes and analyze requirements
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Proficiency in key animation work and loop animation production using 2D tools
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Knowledge of character animation
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Proficiency in Photoshop and ability to create graphic resources
[Pluses]
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Basic drawing skills
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Ability to produce 2D animation parts
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Good understanding of UI & UX
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Good understanding of the Unity engine
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High level of technical understanding of game production