[Key Responsibilities]
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Character animation and rigging
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Create in-game animation
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Animation using camera and multiple objects
[Eligibility Requirements]
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Proficiency in 3D tools
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Excellent basic animation and expression skills
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Proficiency in 3D Max Biped, Maya, Softimage, Light Wave, etc.
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Good analytical skills and ability to understand the creative goals fast
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Proficiency in key animation and loop animation using 3D tools
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Deep understanding of human anatomy and kinematics, especially joint processing
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Ability to create characters in motion
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Good knowledge of character animation
[Pluses]
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Proficiency in Unity engine
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Proficiency in emotion and facial animation
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Good at creating exaggerated key animation in casual animation style
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Experience in animation of characters’ interaction between each other